I, Zombie slot by Realtime Gaming (RTG)
One of the titles on the operator's “full lobby” shelf.
What it plays like
- Zombie Wild
- Free Games
- Graveyard Bonus
Specification of I, Zombie
| Reels and lines | 5 reels, 3 rows and 25 paylines |
|---|---|
| RTP | 95.6% |
| Volatility | Medium |
| Max win | 2,000× the line bet |
| Released | 2015 |
| Studio | Realtime Gaming (RTG) |
I, Zombie RTP and volatility
The RTP of I, Zombie is 95.6%, and the volatility is rated Medium. The operator can run the game on a different setting, so treat the figure as the published one rather than a promise about a particular casino.
Specifications describe the Realtime Gaming (RTG) title; the setting an individual operator runs may differ.
Play it nowI, Zombie paytable
| Symbol | 5 | 4 | 3 |
|---|---|---|---|
| Zombie | 400× | 93× | 24× |
| Tombstone | 200× | 40× | 9× |
| Green eye | 120× | 31× | 8.5× |
| Hourglass | 80× | 25× | 7.5× |
| A | 36× | 11× | 3.5× |
| K | 26× | 8× | 2× |
| Q | 23× | 5× | 1× |
| J | 17× | 3.5× | 1× |
How to Play I, Zombie: The Short Version
Learning how to play I, Zombie takes about a minute: choose a stake, start the spin and read what the reels leave behind. The stake can be changed between spins at any point, and every I, Zombie payout moves with it.
A win in I, Zombie is a run of matching symbols on one of its 25 lines, counted from the leftmost reel rightwards; a combination that starts anywhere else does not pay. Only the highest win on each line is paid, so two hits on the same line do not add up.
The full table of payouts sits in the I, Zombie menu, and it is worth opening before the first round rather than after a result that looks wrong: it lists every symbol, the entry for Zombie Wild, and the conditions each one needs.
The Maths Behind the Zombie Hauling Itself
Mechanically I, Zombie is 5 reels, 3 rows and 25 paylines, which puts it right at the RTG norm. The paytable is top-heavy. The zombie carries the headline number, a headstone the next one, and everything below is filler.
Zombie Wild does the substituting (substitutes for everything and doubles the line), and it is worth learning what it does not substitute for, which is the scatter. The I, Zombie ceiling is 2,000× the line bet, which is a feature number, not a base-game one.
Everything else on the grid is ordinary; Free Games is not: up to fifteen spins with the zombie wild in play. That is why the base grid on I, Zombie feels quieter than the numbers suggest: the variance is deliberately parked in the feature.
Bonus Rounds Worth Waiting For
I, Zombie carries three features, and they are where the game earns its place in the lobby rather than on the base grid.
Zombie Wild: substitutes for everything and doubles the line, counted against the same line bet you staked. On I, Zombie this is the difference between a flat session and one you remember, so it is worth knowing what Zombie Wild looks like before it arrives.
Free Games. The paytable entry reads: up to fifteen spins with the zombie wild in play. On I, Zombie this is the difference between a flat session and one you remember, so it is worth knowing what Free Games looks like before it arrives.
Graveyard Bonus: pick a grave for a payout. In a medium-volatility game like I, Zombie that matters more than it sounds: Graveyard Bonus is the round the quoted ceiling is calculated from.
None of these fire on demand, and that is the point: Zombie Wild is worth having a balance left for, and the rest of I, Zombie is the wait.
What a Spin Actually Costs
I, Zombie is staked per line: pick a line bet, multiply by 25, and that is what a spin costs; every I, Zombie payout is quoted against that same line bet. The maximum of I, Zombie is quoted as a multiple for exactly this reason (2,000× the line bet): it scales with your stake instead of being a fixed sum, so it means the same thing at any bet size.
Treat I, Zombie as a medium-volatility game — it pays often enough to keep a session moving and hard enough now and then to be worth the wait. One number people look for is missing from most write-ups of I, Zombie, and for a reason. RTG builds its games with a configurable return, so I, Zombie has no single RTP — it has whichever RTP each operator selected. Open the info panel inside I, Zombie to see the setting that applies to your session.
Raising or lowering the stake mid-session leaves no memory behind in I, Zombie: it settles each spin independently, and a run of losses does not make the next one better priced. I, Zombie lets autoplay run until Zombie Wild lands, which is the sensible configuration — there is nothing on its base grid worth watching spin by spin.
Playing I, Zombie Sensibly
Size the stake on I, Zombie so the balance covers a few hundred spins — that is roughly the window in which the game shows you what it does. Set the limit before the first spin of I, Zombie rather than after a bad run — the deposit and self-exclusion tools are in the account area and take effect immediately.
If you are clearing a bonus on I, Zombie, note that slots contribute 100% of the wagering requirement — the full terms are on our bonus page. What to watch in I, Zombie is Zombie Wild: how often it arrives sets the pace of a session more than any other number.
One thing not to do with I, Zombie is chase Zombie Wild by raising the stake after a dry run: its trigger frequency does not change with bet size, only the cost of waiting does. If I, Zombie stops being comfortable, the responsible gaming page lists the limits, the cooling-off options and the outside organisations we work with.
I, Zombie in Short
I, Zombie suits a player who wants a game that pays often enough to stay interesting without flattening out. The natural companion in our lobby is Zomberries; the family of mechanics is close, the feel is not.
Put I, Zombie beside Zomberries and the shared parts fall away quickly. Start with I, Zombie if you want a game that keeps showing you something. Full specifications for I, Zombie — the 5 reels, 3 rows and 25 paylines, volatility, the top end (2,000× the line bet), the feature list and the release year — are in the table at the top of this page.
Questions about I, Zombie
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18+. Gambling has a negative expected value — play with money you can lose, and set your limits in the cashier first. More on responsible play.
Responsible play
Gambling is entertainment with a negative expected value, not income. Deposit only what you can afford to lose, set limits in the cashier before you play, and stop when the session stops being fun. Nobody under 18 may play.
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