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Game page · Realtime Gaming (RTG)

Ghost Ship

One of the titles on the operator's “full lobby” shelf.

Ghost Ship slot artwork

What it plays like

  • Ghost Wild
  • Free Games
  • Ship Bonus

Specification

Reels and lines
5 reels, 3 rows and 25 paylines
RTP
95.5%
Volatility
Medium
Max win
5,000× the line bet
Released
2011
Studio
Realtime Gaming (RTG)

Specifications come from the studio's and RTG operators' own launch listings.

Where to play it

18+. Wagering contribution for slots is 100%; check the cashier terms.

A Closer Look at the Ghost Captain

Ghost Ship opens on a spectral galleon in moonlit fog, and the game leaves it there: no menu screen, no preamble, just the scene and the reels over it. At the centre of the picture: a ghost captain at the wheel. That motif is both the highest-paying symbol in Ghost Ship and the face on the tile.

The rest of the premium symbols are the ship, a skull, the wheel and a lantern; the low-value positions are card ranks. The colour work is spectral green, moon silver and ink-black water, and it is gothic rather than subtle.

Audio is gothic: a background loop, a distinct reel-stop, and a separate cue for the feature so you hear it before you read it. Vertically on a phone, Ghost Ship drops the surrounding scene and keeps the reels with the motif on them: ghost captain — which is exactly what matters when the symbols are eight millimetres tall.

That consistency is why the tile works at thumbnail size, and why Ghost Ship does not get lost between the games either side of it.

The Maths Behind the Ghost Captain

Mechanically Ghost Ship is 5 reels, 3 rows and 25 paylines, which puts it right at the RTG norm. The ghost captain is the top symbol, the ship sits under it, and the card ranks below those are what most Ghost Ship spins return.

Wild duty falls to Ghost Wild: the ghost substitutes for everything and doubles the line. The Ghost Ship ceiling is 5,000× the line bet, which is a feature number, not a base-game one.

Everything else on the grid is ordinary; Free Games is not: up to twenty spins with the ship wild in play. Practically, that means a session on Ghost Ship divides into two very different modes, and judging the game on the base spins alone gives you half the picture.

Staking Ghost Ship Without Guesswork

A spin on Ghost Ship costs the line bet multiplied by 25 lines. Halving the line bet halves the Ghost Ship spin and every number in its paytable at the same time — the two move together. The maximum of 5,000× the line bet is quoted as a multiple for exactly this reason: it scales with your stake instead of being a fixed sum, so it means the same thing at any bet size.

Treat Ghost Ship as a medium-volatility game — it pays often enough to keep a session moving and hard enough now and then to be worth the wait. Be careful with any RTP figure you find for Ghost Ship elsewhere. RTG sets the return per operator, not per game, so Ghost Ship runs differently from one casino to the next. The only figure worth trusting for Ghost Ship is the one printed in its own paytable.

There is no reason to ladder the stake on Ghost Ship: each spin stands alone, and its paytable scales linearly with whatever you set. Ghost Ship lets autoplay run until Ghost Wild lands, which is the sensible configuration — there is nothing on its base grid worth watching spin by spin.

The Features That Change the Session

The feature set on Ghost Ship runs to three rounds, and it repays reading the paytable once before you spin.

Ghost Wild. The paytable entry reads: the ghost substitutes for everything and doubles the line. Everything else Ghost Ship does on the base grid is a preamble to Ghost Wild.

Free Games — up to twenty spins with the ship wild in play. Free Games is the part of Ghost Ship most worth having a balance left for.

Ship Bonus: pick a hold for a payout. Ship Bonus is the part of Ghost Ship most worth having a balance left for.

Taken together the set is what separates Ghost Ship from the rest of its shelf. The base grid is common enough across the catalogue; Ghost Wild is not, and it is the reason the game has its own page here.

Practical Notes Before You Spin

Size the stake on Ghost Ship so the balance covers a few hundred spins — that is roughly the window in which the game shows you what it does. A limit set before Ghost Ship loads is worth more than one set at the end of a losing run; the tools for it are in your account.

Ghost Ship counts at the full 100% towards wagering, as every slot in our lobby does, and the conditions live on the bonus page. Ghost Ship runs in practice mode as well, which is the honest way to learn where Ghost Wild sits before money is involved.

Resist the urge to raise the stake because Ghost Wild has not landed for a while: on Ghost Ship it is no closer than it was, and the wait has just become more expensive. If Ghost Ship stops being comfortable, the responsible gaming page lists the limits, the cooling-off options and the outside organisations we work with.

Where Ghost Ship Sits in Our Lobby

In short: Ghost Ship is for a game that pays often enough to stay interesting without flattening out. It sits in our lobby alongside Sunken Treasures, which shares the family of mechanics and differs in pace.

Try Ghost Ship and Sunken Treasures side by side in practice mode before committing a stake to either. Start with Ghost Ship if you want a game that keeps showing you something. Full specifications for Ghost Ship — the 5 reels, 3 rows and 25 paylines, volatility, the top end (5,000× the line bet), the feature list and the release year — are in the table at the top of this page.

Sunken Treasures

Ready to play Ghost Ship?

An account takes a minute, and the welcome package is waiting on the first deposit. Ghost Ship runs in demo mode too, if you would rather look first.

18+. Gambling has a negative expected value — play with money you can lose, and set your limits in the cashier first. More on responsible play.