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Game page · Realtime Gaming (RTG)

Magic Mushroom

One of the titles on the operator's “full lobby” shelf.

Magic Mushroom slot artwork

What it plays like

  • Mushroom Wild
  • Free Games
  • Spore Bonus

Specification

Reels and lines
5 reels, 3 rows and 25 paylines
RTP
95.0%
Volatility
Medium
Max win
3,000× the line bet
Released
2019
Studio
Realtime Gaming (RTG)

Specifications come from the studio's and RTG operators' own launch listings.

Where to play it

18+. Wagering contribution for slots is 100%; check the cashier terms.

The Mushroom Wood in Full View

Load Magic Mushroom and you get a mushroom wood with the caps lit from below before you get anything else. At the centre of the picture: a talking mushroom carrying a lantern. That motif is both the highest-paying symbol in Magic Mushroom and the face on the tile.

Below that the paytable runs through a gnome, a toad, a lantern and a spore, and under those sit the card ranks that fill the gaps on a quiet Magic Mushroom spin. The palette: lilac uplighting, mossy green and orange caps — a light-hearted scheme that stays the same whether you play on a desktop monitor or a phone held upright.

Sound follows the same line — light-hearted, looping under the reels and stepping up only when a feature triggers. The mobile build of Magic Mushroom reflows rather than crops: you lose some of the scene at the edges and keep every symbol of Magic Mushroom readable.

That consistency is why the tile works at thumbnail size, and why Magic Mushroom does not get lost between the games either side of it.

Reading a Winning Spin in Magic Mushroom

The Magic Mushroom grid is 5 reels, 3 rows and 25 paylines. Wins are read left to right from the first reel, and only the highest combination on each line counts, so a second mushroom further along the same line adds nothing. The paytable is top-heavy. The mushroom carries the headline number, a gnome the next one, and everything below is filler.

Mushroom Wild does the substituting (the mushroom spreads onto the positions beside it), and it is worth learning what it does not substitute for, which is the scatter. Top end on Magic Mushroom is 3,000× the line bet, and nothing on the base grid gets close to it — the number assumes Mushroom Wild lines up.

Everything else on the grid is ordinary; Free Games is not: up to twenty spins with the spreading still active. That is why the base grid on Magic Mushroom feels quieter than the numbers suggest: the variance is deliberately parked in the feature.

What a Spin Actually Costs

Magic Mushroom is staked per line: pick a line bet, multiply by 25, and that is what a spin costs; every Magic Mushroom payout is quoted against that same line bet. The maximum of 3,000× the line bet is quoted as a multiple for exactly this reason: it scales with your stake instead of being a fixed sum, so it means the same thing at any bet size.

Treat Magic Mushroom as a medium-volatility game — it pays often enough to keep a session moving and hard enough now and then to be worth the wait. There is no such thing as the RTP of Magic Mushroom. RTG supplies a configurable return and each operator picks a setting, which makes cross-site comparisons of this number meaningless — check the info panel inside Magic Mushroom rather than a table on someone else's site.

There is no reason to ladder the stake on Magic Mushroom: each spin stands alone, and its paytable scales linearly with whatever you set. If you autoplay Magic Mushroom, set it to break on Mushroom Wild — the one moment in the game you want to be watching.

Bonus Rounds Worth Waiting For

Magic Mushroom carries three features, and they are where the game earns its place in the lobby rather than on the base grid.

Mushroom Wild (the mushroom spreads onto the positions beside it). Everything else Magic Mushroom does on the base grid is a preamble to Mushroom Wild.

Free Games (up to twenty spins with the spreading still active). Free Games is the part of Magic Mushroom most worth having a balance left for.

Spore Bonus: pick a spore for a payout. In a medium-volatility game like Magic Mushroom that matters more than it sounds: Spore Bonus is the round the quoted ceiling is calculated from.

Taken together the set is what separates Magic Mushroom from the rest of its shelf. The base grid is common enough across the catalogue; Mushroom Wild is not, and it is the reason the game has its own page here.

Session Advice for the Mushroom Wood

Size the stake on Magic Mushroom so the balance covers a few hundred spins — that is roughly the window in which the game shows you what it does. Set the limit before the first spin of Magic Mushroom rather than after a bad run — the deposit and self-exclusion tools are in the account area and take effect immediately.

Bonus play on Magic Mushroom is straightforward: slots clear wagering at 100%, and the detail is on the bonus page. You can run Magic Mushroom in practice mode first — the cheapest way to find out whether its pace suits you.

A dry stretch on Magic Mushroom is not a signal. Mushroom Wild does not become more likely because it is overdue, and betting as though it does is the fastest way to shorten a session. The responsible gaming page collects the limit tools and the independent support contacts in one place, and they apply to Magic Mushroom as to every other game here.

Magic Mushroom in Short

In short: Magic Mushroom is for a game that pays often enough to stay interesting without flattening out. The natural companion in our lobby is Charms of the Forest; the family of mechanics is close, the feel is not.

Try Magic Mushroom and Charms of the Forest side by side in practice mode before committing a stake to either. Start with Magic Mushroom if you want a game that keeps showing you something. Full specifications for Magic Mushroom — the 5 reels, 3 rows and 25 paylines, volatility, the top end (3,000× the line bet), the feature list and the release year — are in the table at the top of this page.

Charms of the Forest

Ready to play Magic Mushroom?

An account takes a minute, and the welcome package is waiting on the first deposit. Magic Mushroom runs in demo mode too, if you would rather look first.

18+. Gambling has a negative expected value — play with money you can lose, and set your limits in the cashier first. More on responsible play.