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Game page · Realtime Gaming (RTG)

Fish Catch

One of the titles on the operator's “full lobby” shelf.

Fish Catch slot artwork

What it plays like

  • Arcade Shooter
  • Multiplayer Room
  • Boss Fish

Specification

Reels and lines
no reels at all
RTP
95.8%
Volatility
High
Max win
2,000× the cost of a shot
Released
2018
Studio
Realtime Gaming (RTG)

Specifications come from the studio's and RTG operators' own launch listings.

Where to play it

18+. Check this game's wagering contribution in the cashier terms.

The Underwater Shooting Range in Full View

Fish Catch is set in an underwater shooting range seen down a sight, and the art commits to it hard enough that the tile in our lobby is recognisable at thumbnail size. At the centre of the picture: a targeting reticle tracking a shoal. That motif is both the highest-paying symbol in Fish Catch and the face on the tile.

The rest of the premium symbols are a shark, a ray, a jellyfish and a harpoon; the low-value positions are card ranks. The colour work is ocean blue, neon sights and coral, and it is light-hearted rather than subtle.

The audio is light-hearted and stays out of the way until a bonus starts, at which point it changes register entirely. The mobile build of Fish Catch reflows rather than crops: you lose some of the scene at the edges and keep every symbol of Fish Catch readable.

In a shelf of a hundred and forty tiles that legibility is the whole job: you should be able to tell Fish Catch from its neighbours without reading the caption.

How the Arcade Rounds Pay

Fish Catch has no reels. You aim, you fire, and each target carries its own multiplier — the stake is what a shot costs, not what a spin costs. Because payouts attach to targets rather than to lines, there is no paytable to read left to right; the value sits on the target itself while it is on screen.

That makes Fish Catch the odd one out in our lobby, and worth a look precisely for that reason: it is the only shape of game here that rewards aim rather than patience.

Choosing a Stake for Fish Catch

In Fish Catch the stake is the cost of a single shot, which you set before you start firing. Raising it raises every multiplier on the screen proportionally, so a bigger stake on Fish Catch makes every target worth more without changing what you hit. The maximum of Fish Catch is quoted as a multiple for exactly this reason (2,000× the cost of a shot): it scales with your stake instead of being a fixed sum, so it means the same thing at any bet size.

Fish Catch runs high volatility — the game asks for patience in exchange for a ceiling the quieter games in the lobby do not reach. Be careful with any RTP figure you find for Fish Catch elsewhere. RTG sets the return per operator, not per game, so Fish Catch runs differently from one casino to the next. The only figure worth trusting for Fish Catch is the one printed in its own paytable.

The stake on Fish Catch is a scale and not a strategy: it shifts the whole table at once and adds or removes not a single chance. Autoplay on Fish Catch stops on a feature trigger, which is the setting worth using: the base grid runs at speed and you still catch Arcade Shooter.

Where Fish Catch Pays Its Best

There are three things worth waiting for in Fish Catch, starting with Arcade Shooter. None of them fire often; all of them change the shape of a Fish Catch session when they do.

Arcade Shooter: there are no reels: you shoot at fish, and each one carries its own multiplier, with golden fish still the symbol you want them to land on. Everything else Fish Catch does on the base grid is a preamble to Arcade Shooter.

Multiplayer Room. The paytable entry reads: up to four shooters share a table. Everything else Fish Catch does on the base grid is a preamble to Multiplayer Room.

Boss Fish. The paytable entry reads: one oversized target carrying the biggest payout, with golden fish still the symbol you want them to land on. Boss Fish does not fire often on Fish Catch, and the game is built on the assumption that you are waiting for it.

Taken together the set is what separates Fish Catch from the rest of its shelf. The base grid is common enough across the catalogue; Arcade Shooter is not, and it is the reason the game has its own page here.

Playing Fish Catch Sensibly

On Fish Catch the stake wants to be small relative to the balance: the game can go a long way without paying, and the only protection against that is spin count. Whatever balance you bring to Fish Catch, decide in advance what leaves with you; the limit tools sit in the account area.

If you are clearing a bonus on Fish Catch, check the contribution rate first — it is set out game by game on our bonus page. You can run Fish Catch in practice mode first — the cheapest way to find out whether its pace suits you.

Resist the urge to raise the stake because Arcade Shooter has not landed for a while: on Fish Catch it is no closer than it was, and the wait has just become more expensive. If Fish Catch stops being comfortable, the responsible gaming page lists the limits, the cooling-off options and the outside organisations we work with.

Where Fish Catch Sits in Our Lobby

In short: Fish Catch is for a game that can do very little for a long time and then do a great deal at once. The natural companion in our lobby is Scuba Fishing; the theme is close, the feel is not.

Fish Catch and Scuba Fishing both run in practice mode, so comparing them costs nothing but the time. Start with Fish Catch if you are prepared to sit through the quiet. Full specifications for Fish Catch — the no reels at all, volatility, the top end (2,000× the cost of a shot), the feature list and the release year — are in the table at the top of this page.

Scuba Fishing

Ready to play Fish Catch?

An account takes a minute, and the welcome package is waiting on the first deposit. Fish Catch runs in demo mode too, if you would rather look first.

18+. Gambling has a negative expected value — play with money you can lose, and set your limits in the cashier first. More on responsible play.